This is the attacks page. Your creature's intelligence level affects the price of the attack. The smarter your creature is, the easier it is for them to learn the attack in question.

0-49 = Level 1
50-99 = Level 2
100 and up = Level 3

Attack
Picture
Effects & Limitations
Requirements
Cost per Level
1
2
3
Damaging Attacks
Snap
Damage 30; augmented to 40d by Fangs, Saber Teeth; augmented to 45d by Tusks Strength: 10
Speed: 10
15q
10q 5q
Hit
Damage 35 Strength: 20
Speed: 20
20q
15q 10q
Punt
Damage 35; augmented to 40 by Foot Claws; augmented to 45 by Poison Spurs Strength: 30
Speed: 30
25q
20q 15q
Boot
Damage 40; augmented to 45 by Foot Claws; augmented to 50 by Poison Spurs Strength: 40
Speed: 30
25q
20q 15q
Slash
Damage 40; augmented to 50d by Claws, Foot Claws; augmented to 55d by Talons Strength: 40
Speed: 40
20q
15q 10q
Mangle
Damage 40 Strength: 30
Speed: 30
20q
15q 10q
Topple
Damage 45; augmented to 55d by Dragon Wings, Pterodactyl Wings, Spiny Wings; augmented to 60d by Razor Wings Strength: 50
Speed: 30
30q
25q 20q
Windmill
Damage 50; augmented to 60d by Heavy Tail, Scorpion Tail, Scythe, Tail Blades, Tail Mace, Tail Spikes, Tail Spines, Tail Whips Strength: 60
Speed: 40
35q
30q 25q
Fury
Damage 70 Strength: 80
Speed: 70
45q
40q 35q
Non-Damaging Attacks
Shriek
lowers opponent's Defense by 10% of original stat each time used Intelligence: 10
15q
10q 5q
Wail
lowers opponent's Defense by 20% of original stat each time used; may only be used 3x per battle Intelligence: 40
Speed: 20
25q
20q 15q
Chirrup
takes 10 Damage away from your opponent's next attack; may only be used 3x per battle Intelligence: 30
Defense: 30
25q
20q 15q
Glower
takes 20 Damage away from your opponent's next attack; may only be used 3x per battle Intelligence: 40
Defense: 50
35q
30q 25q
Charm
50% chance your opponents next hit won't connect; flip a coin, heads it hits, tails it doesn't; may only be used 3x per battle Intelligence: 40
Speed: 20
35q
30q 25q


Now for the additions!